Over the past week and a half, Sophie and I have been spending our evenings playing through the fourteen print-and-play games that were submitted for the Game Jam we recently ran. For anyone who’s out of the loop, game jams are a concept that (as far as I’m aware) started out in the world of video games, where people rush to create a playable game in a challengingly short space of time. They’ve since become a staple of the tabletop gaming community, and we decided to set one up to raise some money for Feline and Wildlife Rescue Nottingham.