Our Finding Games retrospective rumbles on - if you dunno what this is about, check out yesterday’s post, and all will be revealed.
So with Episode Zero done to our satisfaction - no one caught fire, nothing exploded - we started branching out to people we knew in the industry. Who better to be our first proper guest than our office neighbour Annie Norman, a.k.a. Bad Squiddo Games?
For Episode 2, we got brave and branched out to someone we didn’t know so well - Matt Jarvis, who (at the time) was the editor of Tabletop Gaming magazine. These days he’s Editor-in-Chief at Dicebreaker, which puts out a load of great gaming content.
Episode 3 was a lovely one, as Sophie got to catch up with our long-time gaming buddy Nathan Dowdell, who designs roleplaying games for Modiphius. He’s worked on some cracking titles, including Star Trek Adventures, Dishonoured and the upcoming Dune.
Our guest for Episode 4 was Jack Caesar, a game designer for River Horse and Cæsar ink. We met Jack through the Industry Network socials that we started running a couple of years ago, and we always love hanging out with him. By this episode, Sophie was starting to find her feet as a podcaster and interviewer. Unfortunately, we were still getting the hang of our audio equipment, and there are a few clicks and beeps which we only managed to get rid of a couple of episodes later.
That’s it for part one of our Finding Games retrospective - join us for some more tomorrow!